Mahmoud Hesham
Animation / Technical Directing
Diplomjahr: | 2018 |
Diplomtitel: | |
Filmographie: |
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Vita: |
Mahmoud Hesham Hemdan Abdelrahman Technical Director (+49) 163 945 192 8 – contact@mahmoudhesham.net ------------------------------------------- Objective -------------- Looking for being a part of a successful firm in visual effects industry; so I can expand my skills and improve it. Summary and key skills --------------------------------- I have been working as a technical director so I got experienced in almost every phase in production but I liked to specialize more into pipeline and artists workflow so I can improve efficiency, save effort and make the artist satisfied. Computer skills -----------------------
Related Work Experiences -------------------------------------- Full/Part-time Jobs eder (Ostfildern, Germany) Title: Pipeline TD Responsibility: I was responsible for developing a daily artists tools and connections between their database with other 3D packages; mostly front-end developer tasks. Date: (June 2016 - To date) Reference contact: alexander.kasperovich@eder.de (Alexander Kasperovich - Pipeline Supervisor) ----------------------------- Voxels (Overseas job, Egypt) Title: Technical Director Responsibility: I was responsible for building their pipeline and solve the issues they face by creating custom tools mostly for 3ds max and Nuke. Date: (November 2015 - June 2016) Reference contact: mostafa@voxels.net (Mostafa Zaki - Co-Founder/CG Supervisor) ----------------------------- hive-ad (Overseas job, Egypt) Title: Research and Development Associate Responsibility: I was responsible for making their concepts happen in the real world by finding out the possible techniques to create several applications and installations. Date: (November 2015 - June 2016) Reference contact: sameh@hive-ad.com (Sameh El Tawil - CEO/Creative Director) ----------------------------- Aroma Studios (Egypt) Title: Technical Director Responsibility: I was responsible for developing their in-house pipeline and after switching to shotgun studio; I had to integrate the tools I have created before to work with shotgun because shotgun was not fully supporting 3ds max at that time; mostly production tools TD tasks. Date: (March 2013 - May 2015) Reference contact: hamdk2000@hotmail.com (Hamdy El Zayat - CG Supervisor) ----------------------------- Freelance Jobs Autodesk (Volunteer) Title: 3ds max beta tester Responsibility: I was responsible for testing the new features in the upcoming releases, report the found bugs and give feedback and suggestions for new features to be implemented. altVFX Title: Pipeline TD Date: (March 2015) Responsibility: I was responsible for their animation caching pipeline because they are rendering inside Houdini, so I should have take care of the system hierarchy, namespace and the global scale for the assets. ----------------------------- TriMe Agency Title: VFX Artist Date: (October 2015) Responsibility: I was fully responsible for these two projects - Zain Communications & Technical Systems. - Gulf International Bank. ----------------------------- Researches ------------------ Scaperz facial capturing solution Wireless, markless and cross-platform facial capturing solution using a standard RGB camera. Scaperz virtual camera Virtual camera using Arduino and inertial sensor MPU-9150. Facial capturing over head-mounted displays Implementation of Hao Li publication. Reconstructing high-detailed 3D bust out of single 2D image Implementation of Total Moving Face Reconstruction publication. Education ------------------ Technical Director Diploma Filmakademie Baden Württemberg - Ludwigsburg, Germany. (On going) Languages
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Homepage: | mahmoudhesham.net |
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